#include "CreateDogMessage.h"
#include "SpawnDoor.h"
#include "MessageID.h"

CreateDogMessage::CreateDogMessage(SpawnDoor* owner) : Message(MessageID::MSG_CREATE_GUARD_DOG)
{
	m_pOwner = owner;
	m_pOwner->AddRef();

}


CreateDogMessage::~CreateDogMessage()
{
	m_pOwner->Release();
	m_pOwner = nullptr;
}
